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Wednesday
May152013

Google Glass from the eyes of a Toddler

Wednesday
May152013

This is water

Thursday
Apr182013

Science and Distortion

Monday
Apr152013

Interesting Inputs

Touchless capacitive 3D input

Botanicus Interacticus

Guitar keyboard

Kinect 3D scanner

Sunday
Apr142013

The Room sets a new standard for puzzle games

I was recommended The Room this weekend, and boy am I glad I was. Well, kind of... it has set the bar of expectation so high that looking at any other games on iOS, I feel utterly bereft of alternatives now that I've completed it.

The Room is beautiful graphically and with its atmospheric music, it's a masterpiece that reminds me of the times I would play Myst 3: Exile - truly mind bending puzzles presented gorgeously and never in a way that made you feel stressed out or like time was an issue.

It was a very relaxing game, something you don't get very often anymore.

Official Trailer

MacWorld: "The Room is an iOS game so good, it's scary"

Wednesday
Apr032013

A new instructional journal

I've added a new Instructional journal to this blog.

As the name suggests, I aim to be posting instructional posts there - namely tutorials, how-to's etc. So I'm kicking it off with a Gist on how to rotate "The Internet" (or more accurately, your target computer's Web).

I originally put it together as a prank for April Fools, but ultimately decided against using it as not everyone would get the joke. It serves best as a good way to learn how to use Ettercap, which I think has a very frustrating filter language.

Saturday
Mar302013

Goodbye Google Code, Hello Github

I've moved all of my open-source projects to GitHub now. I've had quite a few dangling over at Google Code for a while, mostly projects I did during College or just after it, which for one reason or other were forgotten and left where they were.

Their new home on GitHub doesn't mean I'll maintain them any more than I did before - some are purely experimental, others are just fun (a Javascript Binary Clock!) but it does coincide with a lot more intense focus which I've given to GitHub and open-sourcing my projects in general.

Monday
Mar252013

Duckvionics - the 'science' of duck-drone-aviation

You can never take a silly idea too far.

 

All of this engineering to improve a Parrot AR Drone 2.0's performance while fishing for Tog Ducks:

more on GitHub and at duckvionics.com

Tuesday
Mar192013

Is there no class left in the tech sector, has everyone lost their mind?

Saturday
Mar162013

Fishing for Ducks with Drones